It also includes a reasonable 25GB of storage and support for cloud builds. The Advanced tier is free for Unity Pro subscribers or can be purchased for $9/month with 3 users included. The Basic tier is free for up to 3 users, but it includes only 1GB of storage and does not include the option for cloud builds. Unity Collaborate is part of Unity Teams which comes in two tiers. The good news is that Unity Technologies seems to be replacing the back end with Git+LFS although that leads to the question: "Why use it over a normal Git repository?" Ideally, the answer would be: "Ease of setup and use." Hopefully this will be the case as they have also been working on a redesign of Collaborate's user interface. Sadly Unity Collaborate hasn't had the best track record, and I gave up on it several months ago after a few days of dealing with various issues and long wait times while opening projects. One might think that the best version control option for a Unity project would be the one that they made themselves. P4merge unity update#If you notice something is out of date, please leave a comment, and I'll be sure to update them. Note: Since there is quite a bit of competition in the version control business, the prices and plans below are likely to change. If you're not already using some form of version control for your project, I strongly recommend giving at least one of these a try! In this article, I'll review a few of the ones that I have used in the past and discuss the option I finally chose for my current project. There are several version control options available when working on Unity projects.
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